pproenca/dot-skills/rust-system-event-driven
Rust event-driven system programming best practices for async runtimes, channels, sockets, terminals, and concurrency. This skill should be used when writing, reviewing, or refactoring Rust applications with async I/O, multi-threading, terminal interfaces, or network communication. Triggers on tasks involving tokio, async/await, channels, sockets, TTY handling, signals, and streaming I/O.
Risk Score
60
out of 100
Popularity
37
Stars
1
Forks
Feb 11, 2026
Updated
Findings by Severity (Latest Scan)
CodeThreat AppSec
Full SAST + SCA agentic security analysis for MCP servers and Skills.